PlayStation Studios Creative | Levelup KL
About
GAME UX SUMMIT is the first professional UX event dedicated to the video game industry. It brings together renowned speakers from various Game UX related disciplines. It celebrates its 10-year anniversary in 2026!
Latest Event
GAME UX SUMMIT ’25 was hosted in person by Gamaste and AP University in Antwerp, Belgium on September 8-10. The videos are now live on YouTube!
Past Events
- Antwerp 2025 (Gamaste)
- Seattle 2022 (Bungie)
- Lille 2019 (Plaine Images)
- Vancouver 2018 (EA)
- …and more! (held yearly in person and online since 2016)
Upcoming Summit: 10-year anniversary!
Oct.12-14 2026, Kuala Lumpur (Malaysia)

PlayStation Studios Creative
Co-host
PlayStation Studios Creative, part of Sony Interactive Entertainment, is an award-winning internal agency serving the creative needs of PlayStation Studios worldwide. Working as a global team, we foster an environment where creativity can thrive while delivering industry leading work. Across four core disciplines—Brand Design, UI/UX, Motion Graphics, and Film & Video—we partner closely with game development, marketing, and communications teams to create impactful creative assets for audiences around the world.
PlayStation Studios Malaysia, established in 2020, supports this broader mission as part of the global PlayStation Studios network, with the Kuala Lumpur-based Creative team contributing high-quality design and creative services across APAC and international markets.

LEVEL UP KL
Co-Host
LEVEL UP KL is a premier Southeast Asia Game Developers Conference, organised by Malaysia Digital Economy Corporation (MDEC).
Over the past decade, LEVEL UP KL has grown into a flagship event for game developers across Southeast Asia to interact, learn and share knowledge—offering business and technical insights, as well as future-shaping trends from thought-leader keynotes and high-level panels from all over the world.

The GAME UX SUMMIT ’26 will happen in person in Kuala Lumpur, Malaysia on October 12-14. It will mark the 10-year anniversary of the summit! Sign up to the newsletter to stay informed.
We welcome you to assist and share the latest trends on creating an amazing player experience, discuss current best practices, and collaborate on how to keep raising the bar on creating amazing UX for the world’s players.
Looking forward to seeing you all at the next event!
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Celia Hodent
Summit Chair
Celia Hodent is recognized as a leader in the application of user experience (UX) and cognitive science in the game industry. Celia holds a PhD in psychology and has over ten years of experience in the development of UX strategy and processes in video game studios.
Through her work at Ubisoft (e.g. Rainbow 6 franchise), LucasArts (Star Wars: 1313), and as Director of UX at Epic Games (Fortnite), she has contributed to many projects across multiple platforms, from PC to consoles, mobiles, and VR.
Celia is also the founder and chair of the Game UX Summit, advisor for the GDC UX Summit, and author of The Gamer’s Brain: How Neuroscience and UX can Impact Video Game Design. She currently works as an independent consultant, helping studios increase the likelihood of their games to be engaging and successful.
















